Mojang's Jens Begensten has recently put up in a new blog update details concerning Minecraft's upcoming 1.7 patch for their hit title. To be more specific, he touched on the changes that were made to Minecraft's world generator that will definitely have an impact on how worlds come together. Basically, the team wanted to take a look at how to improve three key areas – oceans that are too large for their own good, too uneven/random biome placement, and the lack of variation.
Ubergizmo , Mojang Patch Preview Reveals Detailed Smaller Oceans, Smoother Biome Transitions, Mojang Patch Preview Reveals Detailed Smaller Oceans, Smoother Biome Transitions
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